You can refer to the mouth chart positions as you draw the shape of your character's mouth. You can lip-sync the traditional way or let the system automatically create the basic detection. Here is an approximation of which sound each mouth shape can produce: If you are doing cut-out animation, refer to Adding Extra Drawings to learn how to add extra drawings to your character. The mouth shapes used by Animate are based on the conventional mouth chart used in the animation industry. To solve this problem Animate provides a lip-sync feature which analyzes the contents of a sound element and generates a mouth chart (see below) based on the eight animation phonemes (A, B, C, D, E, F, G, and X, which is used to represent silence). However, it can be difficult to shape a character's mouth so that it matches the sound at the precise frame. Your sound file appears as a layer in both the Timeline and Xsheet view.Īdding a lip-sync to a project can really enhance its quality and storytelling. Right-click anywhere in the frame zone of the Xsheet view.įrom the Select Sound File dialog box find and select your sound file from your computer. You can import WAV, AIFF or MP3 sound files using any of the methods listed below. If you first create your project in Toon Boom Storyboard Pro, the sound will be cut up into the different scenes for you automatically.
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